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Age of Civilizations Africa APK MOD [v.1.1621] for Android

Age of Civilizations Africa [v1.1621] Mod (full version) Apk for Android
Publisher
Genre
Size 9.2M
Latest Version 1.1621
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Update July 21st, 2020
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Description of Age of Civilizations Africa [1.1621]

Age of Civilizations Africa [1.1621] updated on Tuesday July 21, 2020 is the Strategy for Android developed by Łukasz Jakowski

Description :
Age of Civilizations Africa is another project that is developing a popular series of turn-based strategies with minimalist execution. This time, as the name suggests, players have access to the territory of the African continent. You can select and lead one of the modern countries in its space and then try to make it a platform that can unite all states under one flag. And traditionally you don’t have to expect an easy win. A variety of factors and characteristics complicate and enrich this route with various types of obstacles. It will be interesting and unpredictable.
Features :
* The capital is the most important province in a civilization.
* Transparent provinces are neutral. Provinces with color belong to other civilizations.
* You can scale the map. To return to the standard scale, double-tap the map. If the scale on the minimap is not standard, you will see “!” top right.
* Money is credited to your treasury through income tax based on the total population and economy of your civilization.
* Move: Moves units from one province to another. You can switch between provinces you control or attack the province of another civilization.
* Build: Build a building in the selected province (see building types). That costs money
* Vassal: Creates a vassal state with a different civilization.
* Attachment: Bring a vassal state back under your full control.
* War: Declare war on a civilization.
* Kick: End an alliance with a civilization.
* Fort: Gives a province a defense bonus.

App description

Age of Civilizations is a turn-based strategy game in which your object is to dominate the world.

• Maps:
– Africa | [436 Provinces]

• Orders are submitted before each round. The number of orders you can submit during each round is limited by your Movement Points for that round.
• After orders are submitted, civilizations execute actions in turn order, which is randomized at the start of each round.

• Map
– The capital is the most important province in a civilization. If you lose your capital for 3 turns, your civilization will no longer exist. If you capture another civilization’s capital, you obtain all of its provinces. Capitals have a defensive bonus: +15% and an offensive bonus: +15%. Capitals have all buildings already constructed.
– Transparent provinces are neutral. Provinces with color belong to other civilizations.
– You can scale the map. To go back to the standard scale, double tap the map. If scale is other than standard on minimap you can see ‘!’ in top right.
– Use the Economy and Population buttons to view each province’s Economy and Population values. Use the diplomacy button to view each province’s owner and engage in diplomacy (see Orders- Diplomacy View).

• Treasury
– Money is added to your treasury through income tax, which is based off your civilization’s total population and economy. Money is subracted from your treasury for military upkeep, which is based off your amount of military units (units at sea have a higher upkeep than units on land).

• Orders – Normal View
– Move: move units from one province to another. You can move between provinces you control or attack another civilization’s province.
– Recruit: recruit units from the selected province. This costs money and is limited by the population of the province. Recruiting from a province reduces its population.
– Build: construct a building in the selected province (see Building Types). This costs money.
– Disband: remove units from the selected province. This decreases military upkeep.
– Vassal: creates a vassal state with another civilization.
– Annex: brings a vassal state back under your full control.

• Orders – Diplomacy View
– War: declare war on a civilization.
– Peace: submit a peace offer to a civilization. If accepted, your civilizations will no longer be at war.
– Pact: submit a pact offer to a civilization. If accepted, the civilizations cannot attack each other for five rounds. This can be canceled through a War order one round in advance.
– Alliance: submit an alliance offer to a civilization. If accepted, that civilization will aid you in your military efforts. Use the War order to let allies know who your targets are.
– Kick: end an alliance with a civilization.
– Support: give money to a civilization.

• Building Types
– Fort: gives a province a defense bonus.
– Watch tower: allows you to see army numbers in neighboring provinces.
– Port: allows units to move into the sea. Units at sea can move back onto any land province, even if it doesn’t have a port.

• 235 Civilizations
• Vassals
• Offline and Online achievements
• Offline and Online Hall of Fame
• Google Play Game Services leaderboards and achievements!
• Random placment
• Random fill
• Random games

• Scenarios:
– Modern world
– Modern world Full
– World war I
– World war I Full
– Scramble for Africa
– Custom scenarios!

• Three different types of fog of war:
– Off
– Standard
– Full

• Tutorial

• Available languages
– English
– Čeština
– Español
– Deutsch
– Français
– Italiano
– 日本語
– Nederlands
– Polish
– Português
– Russian
– 한국어
– Türkçe
– 简体中文
– 繁體中文
– العربية

Special thanks to all translators!

Contact: jakowskidev@gmail.com

Whats new of Age of Civilizations Africa [1.1621]

S8+ bug fix

Map is glitching at the top - Fixed

Scramble for Africa bug fix

New: Sandbox mode

New: Borders

New: Colour of Civilization

New: Army view instead of Economy view

New language: Português

New language: Čeština

Scale of achievements

New language: Nederlands

New language: العربية

New language: Italiano

User can select Civilization in the Random Game mode.

New: Random Game -> Civilization

New language: 日本語

AI improvements: Diplomacy

New language: 한국어

New:Settings->Landscape

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