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Age of Civilizations APK MOD [v.1.1624] for Android

Age of Civilizations [v1.1624] Mod (full version) Apk for Android
Publisher
Genre
Size 19M
Latest Version 1.1624
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Update November 8th, 2020
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Description of Age of Civilizations [1.1624]

Age of Civilizations [1.1624] updated on Sunday November 8, 2020 is the Strategy for Android developed by Łukasz Jakowski

Description :
Age of Civilizations – A new turn-based global strategy game, the main goal of which is to gain full control of the whole world. The main focus of the toy lies precisely on the tactical and strategic planning, which gradually grows region by region in order to fulfill the tasks. Game mechanics will closely link geopolitical, diplomatic, economic, social and power aspects, and it is simply not realistic to ignore whether at least one of these areas has prevailed. Success is the key to a properly thought out and planned step. A single mistake can lead to irreparable consequences.
Features :
* Transparent provinces are neutral. Provinces with color belong to other civilizations.
* Money is credited to your treasury through income tax based on the total population and economy of your civilization.
* Attachment: Bring a vassal state back under your full control.
* War: Declare war on a civilization.
* Peace: make a peace offer to a civilization. If you are accepted, your civilizations will no longer be at war.
* Kick: End an alliance with a civilization.
* Support: give money for a civilization.
* Port: Allows units to move into the sea. Units at sea can return to any rural province, even if they have no port.

App description

Age of Civilizations is a turn-based strategy game in which your object is to dominate the world.

• Maps:
– Earth | [342 Provinces]
– Kepler-22b | [404 Provinces]

• Orders are submitted before each round. The number of orders you can submit during each round is limited by your Movement Points for that round.
• After orders are submitted, civilizations execute actions in turn order, which is randomized at the start of each round.

• Map
– The capital is the most important province in a civilization. If you lose your capital for 3 turns, your civilization will no longer exist. If you capture another civilization’s capital, you obtain all of its provinces. Capitals have a defensive bonus: +15% and an offensive bonus: +15%. Capitals have all buildings already constructed.
– Transparent provinces are neutral. Provinces with color belong to other civilizations.
– You can scale the map. To go back to the standard scale, double tap the map. If scale is other than standard on minimap you can see ‘!’ in top right.
– Use the Economy and Population buttons to view each province’s Economy and Population values. Use the diplomacy button to view each province’s owner and engage in diplomacy (see Orders- Diplomacy View).

• Treasury
– Money is added to your treasury through income tax, which is based off your civilization’s total population and economy. Money is subracted from your treasury for military upkeep, which is based off your amount of military units (units at sea have a higher upkeep than units on land).

• Orders – Normal View
– Move: move units from one province to another. You can move between provinces you control or attack another civilization’s province.
– Recruit: recruit units from the selected province. This costs money and is limited by the population of the province. Recruiting from a province reduces its population.
– Build: construct a building in the selected province (see Building Types). This costs money.
– Disband: remove units from the selected province. This decreases military upkeep.
– Vassal: creates a vassal state with another civilization.
– Annex: brings a vassal state back under your full control.

• Orders – Diplomacy View
– War: declare war on a civilization.
– Peace: submit a peace offer to a civilization. If accepted, your civilizations will no longer be at war.
– Pact: submit a pact offer to a civilization. If accepted, the civilizations cannot attack each other for five rounds. This can be canceled through a War order one round in advance.
– Alliance: submit an alliance offer to a civilization. If accepted, that civilization will aid you in your military efforts. Use the War order to let allies know who your targets are.
– Kick: end an alliance with a civilization.
– Support: give money to a civilization.

• Building Types
– Fort: gives a province a defense bonus.
– Watch tower: allows you to see army numbers in neighboring provinces.
– Port: allows units to move into the sea. Units at sea can move back onto any land province, even if it doesn’t have a port.

• 193 Civilizations
• Vassals
• Offline and Online achievements
• Offline and Online Hall of Fame
• Google Play Game Services leaderboards and achievements!
• Random placment
• Random fill
• Random games

• Scenarios:
– Modern world
– Modern world Full
– World war I
– World war I Full
– World war II
– World war II Full
– Custom scenarios!

• Three different types of fog of war:
– Off
– Standard
– Full

• Tutorial

• Available languages
– English
– Čeština
– Español
– Deutsch
– Français
– Italiano
– 日本語
– Nederlands
– Polish
– Português
– Russian
– 한국어
– Türkçe
– 简体中文
– 繁體中文
– العربية

Special thanks to all translators!

Contact: [email protected]

Whats new of Age of Civilizations [1.1624]

Bug fixes

Random Games

Alliances fix

Province names

New scenario: World War II - 1942

New: Sandbox mode

New: Borders

New: Colour of Civilization

New: Army view instead of Economy view

New language: Português

New language: Čeština

Scale of achievements

New language: Nederlands

New language: العربية

New language: Italiano

User can select Civilization in the Random Game mode.

New: Random Game -> Civilization

New language: 日本語

AI improvements: Diplomacy

New language: 한국어

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