Description of Ancient Battle: Rome [3.2.7]
Ancient Battle: Rome [3.2.7] updated on Sunday July 5, 2020 is the Strategy for Android developed by HexWar Games Ltd
Descriptions :
Ancient Battle Rome – a new project by HexWar Games, where players demonstrate their leadership skills during the famous historical military campaigns of the Roman Empire in various parts of the then-known world. Various units, turn-based mechanics of hexagons, good graphics and a serious tactical component needed to defeat the enemy will delight everyone who loves the thought and high quality gameplay.
Features :
* High Definition Ancient Era Graphics.
* 7 mission tutorial campaign.
* 8 Mission Gallia campaign, playable as Romans and Gauls.
* 32 unique old units.
* Detailed combat analysis
* Flank attacks
Designed from the ground up Ancient Battle: Rome gives a unique wargaming experience. Use Roman legionaries, elephants, catapults, heavy and light cavalry, archers, slingers, fanatics and many other unit types to engage in classic battles.
The new Android edition includes purchasable campaigns such as the invasion of Brittania with the highlight of Queen Boudicca’s demise at the battle of Verulamum, and Germania with the Roman massacre at Teutoburger Wald.
Key Features:
● High Definition Ancient Era Graphics.
● 7 Mission Tutorial Campaign.
● 8 Mission Gallia Campaign playable as the Romans and Gaul.
● 32 Unique Ancient Units.
● Detailed Combat Analysis
● Flank Attacks
● Hours of Gameplay.
● Additional Purchasable Campaigns.
Purchasable Extra Content:
● 8 Mission Italia Campaign playable as Caesar and Pompey.
● 8 Mission Britannia Campaign playable as the Romans and Britons.
● 8 Mission Germania Campaign playable as the Romans and Germans.
● 8 Mission Pontic Campaign playable as the Romans and Pontic
● 8 Mission Parthia Campaign playable as the Romans and Parthians
● 8 Mission Terra Incognita Campaign playable as the Romans
Whats new of Ancient Battle: Rome [3.2.7]
Fix: Units may sometimes have been unable to attack adjacent enemy huts or tents unless charging.
Change: When a general ends alone in a hex adjacent to an enemy, after enemy shooting, it now evades if possible, or is destroyed.
Fix: Some units were not getting their shock combat bonus in a charge combat.",
Fix: Some time flank attacks provided no benefit in combat.